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[Hotfix]Buff & Nerfs pour tous, LIVE

Posted: Wed Nov 26, 2014 2:26 am
by Ragham
Coucou ! Je crée un sujet pour tenir tout le monde au courant des changements liés aux classes : Up et Nerf. Je rappelle que Blizzard a changé sa politique et fait désormais ces changements en Hotfix au lieu d'une grosse MàJ, ainsi du jour au lendemain pour ainsi dire, tout peut changer.

Death Knight
Frost
Frost Strike's damage has increased by 7%.
Howling Blast's damage has increased by 7%.
Obliterate's damage has increased by 7%.

Hunter
General
Kill Shot's (Beast Mastery, Marksmanship) damage has been reduced by 10%.
Marksmanship
Aimed Shot's damage has been reduced by 10%.

Mage
Arcane
Arcane Barrage's damage has increased by 16%.
Arcane Blast's damage has increased by 16%.
Arcane Explosion's damage has increased by 10%.
Arcane Missiles' damage has increased by 16%.
Fire
Enhanced Pyrotechnics now causes a stacking 10% increased critical strike chance (up from 5% per stack).
Molten Armor now increases spell critical strike chance by 15% (up from 5%).
Pyroblast damage has been increased by 35%. (Fix du 25/11/14)
Frost
Frostbolt's damage has increased by 25%.
Talents
Arcane Orb's (Arcane) damage has increased by 10%.
Comet Storm's (Frost) damage has increased by 25%.
Meteor’s (Fire) damage-over-time effect has increased by 25%.
Nether Tempest's (Arcane) damage has increased by 10%.
Supernova's (Arcane) damage has increased by 12%.

Monk
General
Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 10% increased damage from the Monk's abilities (down from 15% increased damage).
Brewmaster (Fix du 25/11/14)
Guard damage absorption shield now absorbs 100% more damage.
Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%).

Paladin
Protection
Mastery: Divine Bulwark now increases Shield of the Righteous' damage reduction by 0.5% per point, down from 0.75% per point.
Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous.
Shield of the Righteous now reduces physical damage taken by 25% (up from 20%).

Shaman
General
Chain Lightning's damage has increased by 10%.
Lava Burst's (Elemental, Restoration) damage has increased by 10%.
Lava Burst now has a chance equal to the character's Critical Strike chance to trigger an additional Multistrike. This is separate from the standard two chances for Lava Burst to Multistrike; one Lava Burst could trigger up to three Multistrikes (two standard Multistrikes, plus one more from Critical Strike chance).
Lightning Bolt's damage has increased by 10%.
Elemental
Earthquake's damage has increased by 10%.
Enhancement
Lava Lash's damage has increased by 20%.
Stormstrike's damage has increased by 20%.
Restoration
Restorative Waves now increases all healing done by 30% (up from 25%).
Talents
Elemental Blast's damage has increased by 10%.
Lava Beam's damage has increased by 10%.

Warlock (Fix du 25/11/14)
Affliction
Agony damage has been increased by 20%.
Unstable Affliction damage has been increased by 20%.
Demonology
Shadow Bolt damage has been increased by 25%.
Soul Fire damage has been increased by 25%.
Touch of Chaos' damage has been increased by 25%.
Destruction
Chaos Bolt damage has been increased by 8%.
Conflagrate damage has been increased by 8%.
Immolate damage has been increased by 8%.
Incinerate damage has been increased by 8%.
Rain of Fire damage has been reduced by 60% and no longer generates Burning Embers.
Shadowburn damage has been increased by 8%.
Havoc now has a base cooldown of 20 seconds (down from 25 seconds). (Fix du 17/12/14)
Talents
Demonbolt's (Demonology) damage has been increased by 10%.
Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.

Warrior
Fury
Bloodthirst's damage has increased by 20%, and has an additional 40% chance to be a critical strike (up from 30%).
Execute's (Fury) damage has increased by 10%.
Raging Blow's damage has increased by 33%.
Wild Strike's damage has increased by 32%.
Protection (Fix du 25/11/14)
Revenge damage has been reduced by 20%.
Shield Slam damage has been reduced by 20%.

source : mmochamp du 08/12/14

Posted: Wed Nov 26, 2014 4:49 am
by Ix
Roh la réduction de dégâts sur pluie de feu -60% ^^ alors que je trouvais que ça tapait déjà peu. Surtout le fait de plus pouvoir générer de ressource avec qui fait mal c'était plus ou moins inclus dans le cycle de dps même mono

Posted: Tue Dec 16, 2014 12:47 pm
by Ragham
Du nouveau dans les nerf/up de classes :

- Moine marche-vent
Stance of the Fierce Tiger now increases all damage dealt by 5% (down from 10%).

On va peut etre enfin finir par rentrer dans le rang, après tout

- Chasseur
Maîtrise des bêtes
Improved Focus Fire now grants a 5% increase (up from 2%) to attack power for every stack of Frenzy that had been consumed.
Survival
Serpent Sting damage has increased by 60%.

- Voleur
Assassinat
Venomous Wounds' damage has increased by 20%.
Combat
Blade Flurry now also strikes up to 4 additional nearby opponents for 35% of normal damage (up from 30%).
Subtlety
Backstab damage has increased by 20%.
Hemorrhage damage has increased by 30%.

Boar va peut-être finir par sortir du rang, après tout

source : mmochamp toujours, du 15/12/14

Posted: Wed Dec 17, 2014 1:20 am
by Boarson
ah ptet sorti du trou